
ABOUT ME
Hi, I’m Michael Jonah Medicine Horse, a Lead 3D Technical Artist with a passion for blending technology, storytelling, and visual design. With decades of experience in 3D content creation and enterprise-scale pipeline innovation, I specialize in delivering photorealistic visuals, immersive digital experiences, and automation tools that power production teams at scale.
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At Target, I’ve helped lead the development of enterprise 3D standards, automated rendering systems, and interactive visualization projects—from high-impact retail tools to national campaigns. My work spans disciplines: architectural visualization, product rendering, real-time Unreal Engine experiences, and large-scale activations like the Las Vegas Sphere holiday animation.
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Outside of 3D, I’m also a 2D illustrator creating hand-drawn comic art, t-shirt graphics, and custom commissions. My style merges modern comic and anime influences with screen tones, dynamic silhouettes, and expressive motion.
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Whether it’s building a Python tool to save 12,000+ production hours or crafting a stylized inked illustration from scratch, I’m always looking for ways to elevate creative output through clarity, innovation, and craftsmanship.
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Thanks for visiting—I hope you enjoy my work.